Luis Campos's profile

Splinter Cell Print

Process
 
I was responsible for layout and posing the characters on a print for the game Splinter Cell: Blacklist. I explored different action poses, environments and moods until reaching the final result.
 
The render was done at Tendril.
Final Result
CREDITS
Director: Tendril
Creative Directors: Chris Bahry, Alexandre Torres
Executive Producer: Kate Bate
Producer: Anne Deslauriers
Lighting & Textures: Brad Husband, Engin Arslan
Layout / Poses: Luis Campos
Compositing: Chris Bahry
Assistant Producer: Leah Wesolowski
Modeling: Roja Huchez, Marcin Porebski, Vini Nascimento
 
Splinter Cell Print
Published:

Splinter Cell Print

I was responsible for layout and posing the characters.

Published: